Prikaz jedne poruke
Stara 25.2.2006, 21:52   #17
Defiant
Novi član
 
Član od: 28.12.2005.
Poruke: 29
Zahvalnice: 1
Zahvaljeno jedanput na jednoj poruci
Određen forumom Re: Neverwinter Nights 2

"One of the ways that Obsidian will accomplish this will be through companions, the previous henchmen of the original game. The original Neverwinter Nights only let you have one henchman, while the expansions let you have another one later, for a total of two. Neverwinter Nights 2 will let you have three companions, and each one will be far more interesting than any of the henchmen that you encountered before. For example, each companion has his or her own motivations, as well as a detailed history, and your path through the game will vary depending on the companions that you choose to adventure with. You will be able to control companions directly, as well as control their inventory, which is something you couldn't do in the original game. You will also be able to "influence" your companions, much like you could try and influence your companions in Knights of the Old Republic 2. In that game, you could gain or lose influence with your companions depending on what you told them, and that would in turn determine whether they revealed secrets of their past to you. Meanwhile, the conversation system in Neverwinter Nights 2 has been completely overhauled, and now there are cinematic-style camera angles that can zoom in on faces, instead of the static portraits used in the first game."
Defiant je offline   Odgovor sa citatom ove poruke