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Stara 2.4.2009, 18:10   #10
Ilmarinen
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Član od: 14.9.2006.
Lokacija: U mojoj Maksiprotonskoj Kuli
Poruke: 24
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Pilot

Base: 0% + (AG + PE)

Description:
The ability to operate and maintain vehicles effectively. Includes cars, trucks, boats, airplanes, helicopters and the like.

Riding

Base: 0% + (ST + EN) + AG x2

Description: The ability to tame animals and use them as your mounts properly, without falling off or getting eaten by your ride. Includes all sorts of animals - from horned kangaroos and giant lizards to occasional riding Deathclaws.


Persuasion

Base: 0% + (5 x CH)


Description: The ability to communicate in practical and efficient manner. The skill of intimidating and convincing others that your position is correct.


Deception

Base: 0% + (2 x (IN + CH))

Description: The ability to lie and not get caught. The skill of disguising and convincing others in your version of truth.


Barter

Base: 0% + (4 x CH)

Description: Trading and trade-related tasks. The ability to get higher prices for items you sell, and lower prices for items you buy.


Gambling

Base: 0% + (5 x LK)


Description: The knowledge and practical skills related for wagering. The skill at cards, dice and other games.



*Tag Skills

Description: Tag skills are skills your character specializes in. Each tag skill gets starting +20% bonus and increases twice as fast. You must pick three tag skills.


*Skill Progression


Current% ------ Cost to increase (SP)
....1-100.........................1
.101-125........................2
.126-150........................3
.151-175........................4
.176-200........................5
....201+.........................6

Description: This table shows you how much will cost you to increase the value of your skills. Note that the skill cap is 300% and that no skill can be increased above that level. For tag skills these costs are one level lower [for example, cost to increase a tag skill from 130% to 140% would be 2 SP instead of 3 [1% of 3 SP like for all other skills].


*Skill Classification for Easy Reference (7 in each category):

1 CombatBoy: Dodge, Unarmed, Melee Weapons, Throwing, Archery, Small Guns, Big Guns, Energy Weapos

2 StealthBoy: Sneak, Lockpick, Steal, Traps, Security, Deception, Outdoorsman

3 ScienceBoy: Biology, Chemistry, Physics, Electronics, Computers, Mechanics, Repair

4 DiploBoy: Persuasion, First Aid, Doctor, Pilot, Riding, Barter, Gambling

Poslednja ispravka: Ilmarinen (2.4.2009 u 18:24)
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