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Stara 31.3.2023, 0:49   #119
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Određen forumom Re: The Last of Us Part I

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I have a theory and I'm scared that this could be true. Listen to me:

I'm not engineer but jugding by the way this game uses the memory (both RAM and VRAM) I could swear they tried to replicate the PS5 memory management behavior by replicating the storage on both RAM and VRAM like this is a shared RAM system, and I say this because every time the RAM memory usage goes up, so it does the VRAM.

Right now, when I have VRAM at 10GB I have the main executable using 10GB of RAM and when my VRAM goes up to 14GB, my main RAM usage also goes up to 14GB.

This is easily obsevable if you are using Rivatuner Statistics Server. It's almost magic that both RAM & VRAM appears to be synchronized in their usage.

Pardon me for suspecting that they are actually dumping RAM into VRAM to simulate a PS5 but that is what it appears to be happening here, which could explain the super slow load time, which is 5 minutes to load a map... on my M2 RAID0 drive with a 13900K.
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