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Konzole Konzole i softver za njih...

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Stara 6.12.2014, 12:18   #41
dex3108
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MEni se taj trailer nikako nije svidio XD Nekako je nabacan i nema tok radnje. Takodje cini mi se da desavanja na ekranu nisu uskladjena sa naratotom
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Stara 8.12.2014, 11:11   #42
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Video
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Stara 18.12.2014, 20:21   #43
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http://blog.eu.playstation.com/2014/...lice-dungeons/
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Stara 30.1.2015, 16:14   #44
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Aibo spremas li lovu za bundle? xD

Video
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Stara 2.2.2015, 19:03   #45
dex3108
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Prvih 18 minuta igre

http://www.ign.com/videos/2015/02/02...utes-ign-first
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Stara 2.2.2015, 23:59   #46
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Super je ovo. Samo jos da vidim kako funkcionise dan/noc u igri...
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Stara 6.2.2015, 9:59   #47
Aibo
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Citat:
dex3108 kaže: Pregled poruke
Aibo spremas li lovu za bundle? xD
Komp neapgrejdovan, hifi nekompletiran, Bloodborne bundle na vidiku... Ali, ono, polako, sve odigrano u roku od 10 god je "na vreme". Taman da me prođe hype.
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Stara 19.2.2015, 10:14   #48
dex3108
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Video
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Stara 11.3.2015, 20:24   #49
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Iz EDGE magazina
  • You can get the issue, which has 6 pages on Bloodborne, on Amazon tomorrow.
  • Playthrough did not involve Chalice Dungeon or multiplayer.
  • This is not an official review/no score, despite the cover of the game saying "THE VERDICT"
  • "Bloodborne is Hidetaka Miyazaki's brutal riposte to the section of his playerbase that thinks it has seen it all before."
  • Merchant sells a clip-on lantern (hello Demon's Souls augite)
  • "Yharnam spends the game in the grip of a perpetual night...that can only be brought to an end by the player finding and finishing off the source of the scourge of beasts." (this could be referring short term like...defeat a major boss, get some daytime, or overall, I guess)
  • Description on the first shield they found: Shields are nice, but not if they engender passivity.
  • Some enemies in the game can use spells
  • Confirmed Bloodtinge stat governs bullet damage
  • Transforming strikes and their follow-up attacks give you a way of reaching enemies that in other Souls games might be out of reach because they were pushed back by your earlier attacks - they say stamina management is a more diverse process in Bloodborne than in the earlier games
  • Bloodstone shards = titanite, coldblood = portable souls, most common items are blood vials (healing) and quicksilver bullets, but stocks can grow low later in the game
  • Surplus items are automatically sent to a storage box, and if you die your items are replenished from the box automatically
  • They say your starting stats are dictated by the trick weapon you choose, which runs counter to the origins shown in the character creator...
  • Enemies only drop upgrade mats and items
  • Very few chests, almost all have something good inside
  • Clothes found in the world or from a merchant whose catalog expands when you defeat bosses
  • Only found 6 or so weapons and 6 or so guns in 40 hours
  • Bloodgems are an upgrade item that allows you to change the attributes of a weapon, ex. increasing physical attack power, adding poison damage, or increasing scaling - all the weapons in the game are customizable with bloodgems
  • Did not beat the game but they feel like it is less replayable than its predecessors (this does not count the Chalice Dungeon or multiplayer components)
  • You can keep up to 5 dungeon configurations in your Chalice Dungeon stock
  • Lantern checkpoints are not "overabundant" like the bonfires of Dark Souls II, you open shortcuts rather than getting new bonfires (ala Demon's Souls), interconnectivity approaches Firelink Shrine type numbers of access and departure points in a few places
  • "Discrete areas flow together to create a believable world" - separating the hub from the main gameworld allows the world itself to be more coherent
  • They say in Souls you are frequently scared of dying, but in Bloodborne you are also scared of what is coming to kill you - "There is a moment in Dark Souls that we will never forget: down in the Depths, picking up an item from a corpse and a slime dropping onto our head. We spent the rest of the level panning the camera endlessly for unseen threats, no longer scared of dying, but of moving. Imagine a whole game of that." - For this reason they think taking the replayability factor to CD makes more sense.
  • Torch may be very important for newcomers/first playthroughs
  • There is a new mechanic they are not allowed to discuss
  • "If you thought From Software was going soft, Hidetaka Miyazaki is about to put you brutally back in your place. And if you've been watching this generation from the sidelines, unmoved by the remasters and rush jobs while you wait for the first true essential to arrive, now's the time. As if there was ever any doubt, Miyazaki and his team have done it all over again."
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Stara 14.3.2015, 12:30   #50
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Određen forumom Re: Bloodborne

Mene ovo podjseća na dobrog starog Chakana

https://www.youtube.com/watch?v=LDiOtr5X81Q
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Stara 16.3.2015, 17:49   #51
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Undone by the Blood


Novi screenovi http://www.dualshockers.com/2015/03/...and-much-more/

Poslednja ispravka: Al Capone (18.3.2015 u 18:30)
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Stara 19.3.2015, 21:58   #52
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Bloodborne - Cut You Down Trailer

Nema sta ovo mora da se igra , i ovo i Demon's Souls.
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Stara 21.3.2015, 16:27   #53
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40 sec loading time,wtf
Popravice valjda to.
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Stara 22.3.2015, 12:18   #54
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Vicar Amelia Boss


Svidja mi se muzika za ovaj boss fight.

Undead Giant


Chalice Dungeon Boss - Bloodletting Beast

Poslednja ispravka: Al Capone (22.3.2015 u 12:39)
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Stara 24.3.2015, 4:35   #55
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Is Bloodborne the best game ever, or just the second best?
Early impressions of the PS4 exclusive ahead of our review.

Iz wall of text bih izdvojio:
Citat:
I've been playing Bloodborne solidly for four days and barely scratched the surface. What a game.
Citat:
The great pleasure of From Software's environments is in their detail, verticality, and the clever ways areas connect. The way that Bloodborne's locations twist and turn around themselves, with side-corridors opening into labyrinthine digressions and entire areas hidden round nondescript corners, sets a new bar for 3D environment design.
...
What can be said in a more general sense is that these are some of the greatest environments From Software has ever produced, and the incoherence of Dark Souls 2 is a distant memory.
Citat:
is Bloodborne better than Dark Souls? I don't know, and anyone who says they do is a fool.
...
The most important thing about Bloodborne is that, despite the surface similarities, it plays and feels very different. Who knows how I'll feel in a few months? But first impressions are easy. Bloodborne is brilliant.

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Stara 24.3.2015, 8:32   #56
dex3108
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Ukratko igra je opravdala hype, i ujedino postala najbolja ekskluziva na novim konzolama
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Stara 24.3.2015, 11:36   #57
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Određen forumom Re: Bloodborne

nisam do sada probao demon/dark souls, ali je Bloodborne naslov koji kupujem danas!

izgleda nevjerovatno...
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Stara 24.3.2015, 12:56   #58
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Nezavisno od toga dal odigras bloodborne, moras ispraviti gresku i odigrati dark souls 1-2 kad tad. .
Oni su ipak koreni iako je bloodborne brzi.

Poslednja ispravka: sale94 (24.3.2015 u 13:57)
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Stara 24.3.2015, 13:56   #59
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AMAZON FRANCE LISTS BLOODBORNE FOR PC
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Stara 24.3.2015, 14:01   #60
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Određen forumom Re: Bloodborne

Najaci su komentari.
Al ne bih se nadao da ce se ikad to desiti zapravo, moraju ipak da imaju neki svoj adut i da ga cuvaju za sebe.
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