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Online susreti Zakazivanje okršaja...

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Stara 19.7.2006, 19:53   #1
BabaRoga
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Određen forumom Freelancer/tips&tricks

Ljudovi evo spisak Jh-sa u originalnom Siriusu/iz single play-a/

New York System
===============
Colorado Jump Hole - C3
Texas Jump Hole - E7
New York Jump Hole - E7-E6

Colorado System
===============
New York Jump Hole - D7
Kepler Jump Hole - B4
Galileo Jump Hole - D3

California System
=================
Texas Jump Hole - F5
Cortez Jump Hole - C5

Texas System
============
New York Jump Hole - D3
California Jump Hole - C4
Hudson Jump Hole - D7

Kepler System
=============
Galileo Jump Hole - F4-G4
Colorado Jump Hole - B6-C6

Galileo System
==============
Shi***u Jump Hole - B2
Kepler Jump Hole - B3
Colorado Jump Hole - C6-D6

Bering System
=============
Hudson Jump Hole - C4
Hamburg Jump Hole - D6

Hudson System
=============
Texas Jump Hole - C3-D3
Bering Jump Hole - F6-F5

Magellan System
===============
Cortez Jump Hole - C2
Leeds Jump Hole - C3
Manchester Jump Hole - C4

Cortez System
=============
California Jump Hole - F5
Magellan Jump Hole -E6

New London System
=================
Leeds Jump Hole - C3
Dublin Jump Hole - C5
Cambridge Jump Hole - G5

Dublin System
=============
Leeds Jump Hole - E3
New London Jump Hole - E3-E4

Manchester System
=================
Leeds Jump Hole - D3
Magellan Jump Hole - F3

Cambridge System
================
New London Jump Hole - C3
Leeds Jump Hole - F3
Omega 5 Jump Hole - F6

Leeds System
============
Edinburgh Jump Hole - C3
Dublin Jump Hole - C6
New London Jump Hole - D6
Magellan Jump Hole - E6-F6
Manchester Jump Hole - F6

Edinburgh System
================
Leeds Jump Hole - F3
Tau-31 Jump Hole - C3-D3

New Tokyo System
================
Honshu Jump Hole - G4
Kyushu Jump Hole - C6

Kyushu System
=============
Tau 23 Jump Hole - C4
Hokkaido Jump Hole - E2
New Tokyo Jump Hole - G4
Shi***u Jump Hole - G5-G4

Shi***u System
==============
Kyushu Jump Hole - D3
Galileo Jump Hole - E7

Honshu System
=============
Chugoku Jump Hole - D3
New Tokyo Jump Hole - C3
Sigma-19 Jump Hole - G3
Sigma-13 Jump Hole - F7-F6

Hokkaido System
===============
Kyushu Jump Hole - C6
Chugoku Jump Hole - C3
To***u Jump Hole - E3

Chugoku System
==============
Sigma-13 Jump Hole - E5
Tohoku Jump Hole - E5
Honshu Jump Hole - D5
Hokkaido Jump Hole - D5

Tohoku System
=============
Chugoku Jump Hole - B5

New Berlin System
=================
Hamburg Jump Hole - C3
Dresden Jump Hole - D6
Sigma-13 Jump Hole - E5

Hamburg System
==============
Bering Jump Hole - E2
New Berlin Jump Hole - E7
Frankfurt Jump Hole - F5
Frankfurt Jump Hole - G4

Frankfurt System
================
Dresden Jump Hole - D7
Sigma-13 Jump Hole - E3
Hamburg Jump Hole - D4
Hamburg Jump Hole - D3

Poslednja ispravka: BabaRoga (19.7.2006 u 23:45)
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Stara 19.7.2006, 19:56   #2
BabaRoga
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Određen forumom Re: Freelancer/tips&tricks

i nastavak....


Stuttgart System
================
Dresden Jump Hole - G4
Omega-11 Jump Hole - D6

Dresden System
==============
New Berlin Jump Hole - D3
Omega-11 Jump Hole - C4
Frankfurt Jump Hole - G5-G4

Tau-31 System
=============
Tau-21 Jump Hole - F4
Edinburgh Jump Hole - A5

Tau-29 System
=============
Tau-23 Jump Hole - D3
Tau-31 Jump Hole - B5

Tau-23 System
=============
Tau-37 Jump Hole - E2
Tau-29 Jump Hole - G5
Kyushu Jump Hole - F3

Tau-37 System
=============
Tau-23 Jump Hole - D6
Omicron Alpha Jump Hole - E3

Sigma-13 System
===============
Sigma-19 Jump Hole - E3
Sigma-17 Jump Hole - F5
Honshu Jump Hole - C3
Chugoku Jump Hole - D4
New Berlin Jump Hole - C5
Frankfurt Jump Hole - C6

Sigma-19 System
===============
Honshu Jump Hole - C5-C4
Sigma-13 Jump Hole - C5
Sigma-17 Jump Hole - F6
Omicron Beta Jump Hole - E3

Sigma-17 System
===============
Sigma-19 Jump Hole - D3
Sigma-13 Jump Hole - C4
Omicron Theta Jump Hole - T6

Omega-3 System
==============
Cambridge Jump Hole - B5
Omega-5 Jump Hole - D7

Omega-5 System
==============
Cambridge Jump Hole - D5
Omega-3 Jump Hole - D4
Omega-7 Jump Hole - D4
Omega-11 Jump Hole - F4
Omega-41 Jump Hole - D6

Omega-7 System
==============
Omega-5 Jump Hole - C6
Omega-11 Jump Hole - F6

Omega-11 System
===============
Omega-41 Jump Hole - C5
Omega-5 Jump Hole - B4
Omega-7 Jump Hole -C4
Stuttgart Jump Hole - D2
Dresden Jump Hole - F3

Omega-41 System
===============
Omega-5 Jump Hole - C5
Omega-11 Jump Hole - D4
Omicron Gamma Jump Hole - E5
Omicron Theta Jump Hole - F4

Omicron Gamma System
====================
Omega-41 Jump Hole - C5
Omicron Theta Jump Hole - D3
Unknown Jump Hole - F2

Omicron Theta System
====================
Omicron Gamma Jump Hole - E6
Sigma-17 Jump Hole - E3
Omega-41 Jump Hole - C5
Unknown Jump Hole (Shows Up As "Unknown Object" & Takes You To Omicron Alpha) - F4

Omicron Beta System
===================
Sigma-19 Jump Hole - E6
Omicron Alpha Jump Hole - E3

Omicron Alpha System
====================
Omicron Beta Jump Hole - F5
Omicron Theta Jump Hole - F5
Tau-37 Jump Hole - C5
Unknown Jump Hole - F4

Poslednja ispravka: BabaRoga (19.7.2006 u 23:46)
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Stara 20.7.2006, 0:48   #3
purposemaker
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Određen forumom Re: Freelancer/tips&tricks

evo od mene malo o fajterima

Very Heavy Fighters



Anubis
Type - Order
Weapon Mounts - 6 Class 6 Guns, 1 Class 6 Forward-Firing Turret
Armor - 4200
Subgroups - 3 - Main hull and the two wings.
Cargo Space - 70
Nanobots/Shield Batteries - 29
Turning Speed - 60.09 deg/sec
Power Capacity - 4000
Where to buy - Battleship Osiris, Planet Toledo
Price - otprilike oko $3,200,000
Firepower - 7/10
Defense - 6/10
Maneuverability - 3/10

Eagle
Type - Civilian
Weapon Mounts - 2 Class 9 Guns, 4 Class 10 Guns, 1 Class 10 Turret
Armor - 9900
Cargo Space - 70
Nanobots/Shield Batteries - 63
Turning Speed - 76.86 deg/sec
Power Capacity - 10400
Where to buy - Freeport 9 (Omicron Theta)
Price - $558,550
Firepower - 10/10
Defense - 10/10
Maneuverability - 8/10


Hammerhead
Type - Bounty Hunter
Weapon Mounts - 2 Class 8 Guns, 4 Class 9 Guns, 1 Class 9 Turret
Armor - 7900
Cargo Space - 70
Nanobots/Shield Batteries - 49
Turning Speed - 76.86 deg/sec
Power Capacity - 7400
Where to buy - Freistadt Base (Omega-7)
Price - $351,550
Firepower - 9/10
Defense - 9/10
Maneuverability - 8/10

Sabre
Type - Borderworlds
Weapon Mounts - 2 Class 9 Guns, 4 Class 10 Guns, 1 Class 10 Forward-Firing
Turret
Armor - 10800
Cargo Space - 70
Nanobots/Shield Batteries - 63
Turning Speed - 60.09 deg/sec
Power Capacity - 10400
Where to buy - Planet Malta (Omicron Alpha), Vogtland Base (Dresden)
Price - $558,550
Firepower - 11/10
Defense - 10/10
Maneuverability - 3/10


Titan
Type - Corsair
Weapon Mounts - 2 Class 9 Guns, 4 Class 10 Guns, 1 Class 10 Turret
Armor - 12600
Cargo Space - 70
Nanobots/Shield Batteries - 71
Turning Speed - 60.09 deg/sec
Power Capacity - 11900
Where to buy - Leon Base (Omega-41), Planet Crete (Omicron Gamma)
Price - $776,380
Firepower - 10/10
Defense - 11/10
Maneuverability - 3/10
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Stara 20.7.2006, 18:33   #4
BabaRoga
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Određen forumom Re: Freelancer/tips&tricks

Obavezno preuzmite kompletne mape Siriusa u VOID modu [cisto da ne lutate] na adresi http://www.yakuzaclan.com/kyoudan/DataCentre/index.htm

Za kompletno skidanje web sajta potreban vam je program Offline Explorer,
imate trial verziju na
http://www.offline-explorer-enterpri...-download.net/

Uzivajte....

Poslednja ispravka: BabaRoga (20.7.2006 u 19:11)
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Stara 22.7.2006, 3:42   #5
PreF
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Određen forumom Re: Freelancer/tips&tricks

Nije neki tip or trick, ali koristi, naročito ovim neiskusnijima:
z - kill engine (ugasis motore i onda si k'o kamen u svemiru )
x - rikverc
tab - afterburn

Probajte malo to da kombinujete sa ciljanjem meta, ne morate samo da jurite krstić k'o mutavi, onda je malo dosadno, zar ne..

Poz
PreF
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Stara 23.7.2006, 21:47   #6
BabaRoga
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Exclamation Re: Freelancer/tips&tricks

Za sve one fanove koje zanima koje sve baze postoje u Void-u, koordinate,
mesta za hackovanje rep.-a, specifikacije svih oruzja i univerzalni parametri kojim ih mozete porediti po efikasnosti.....prava poslastica.....okacio sam samo za VAS!!!



Kacite se na:
http://www.fileplanet.com/files/160000/165555.shtml

ili

za one koji vise vole rapidshare: http://rapidshare.de/files/30616201/...jajno.zip.html

ps.
za prvi link, najbolje ide preko Explorer-a, preko koga skidate i instalirate download manager[odvija se automatski, pratite instrukcije], high security settings mogu da onemoguce download...

nakon managera, ide file, sa izvesnim cekanjem....koji se opet downloaduje automatski u unapred od vase strane odreden folder...

Poslednja ispravka: BabaRoga (24.8.2006 u 20:35)
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Stara 24.7.2006, 13:43   #7
dodgeme
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Određen forumom Re: Freelancer/tips&tricks

mene zanima gde mogu da nabavim najjaci fighter i koliko koshta sa sve najacim pucaljkama
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Stara 24.7.2006, 16:20   #8
PreF
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Određen forumom Re: Freelancer/tips&tricks

Citat:
dodgeme kaže:
mene zanima gde mogu da nabavim najjaci fighter i koliko koshta sa sve najacim pucaljkama
pa jel si skinuo sa fileplaneta ovo sto je baba poslao?http://www.fileplanet.com/files/160000/165555.shtml
ako nisi, skini pa pitaj..
najjaci fighter...sa najjachim pucaljkama...svashta...


@BabaRoga
Ono chudo skenira .ini fajlove u instalacionom folderu, pa predpostavljam da moze da se koristi i za druge mod-ove, sto je SJAJNO!!
Dodatak: U FLStat-u nisu date koordinate baza, samo sistemi u kojima se nalaze, ali su zato su tu mape sa http://www.yakuzaclan.com/kyoudan/DataCentre/index.htm pa je, jel'te potrebno i jedno i drugo za potpuno snalazenje po void-u

Poslednja ispravka: PreF (25.7.2006 u 3:06)
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Stara 26.7.2006, 20:27   #9
BabaRoga
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Exclamation Re: Freelancer/tips&tricks

Dragi moji, nase PreFce je napravio jednu divnu racunicu na osnovu podataka iz FL Stat.-a sa kojom je omogucio pregledno i jednostavno poredenje guns-a i brodova stavivsi njihove specifikacije pod univerzalan standard.

Ali da ja tu ne drobim previse, svi oni koji jos osmisljavaju svoj weapon set-up, neka malo prouce ove tabele .....
Priloženi fajlovi
Tip fajla: zip PreF carolije.zip (31,1 KB, 125 puta viđeno)
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Stara 27.7.2006, 1:55   #10
PreF
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Određen forumom Re: Freelancer/tips&tricks

Jao BabaRoga mi tepa...

Kakva cast, kakva cast...

Sad ozbiljno: mislim da je sve relativno pregledno, uzmes statistike i FLStat-a (jos malo pa cu da pocnem da se kunem u njega), mo's copy/paste, mo's rucno da ubacis u tabelu i eto! Mozes da uporedjujes kako se razliciti weaponloadovi ponasaju na razlicitim brodovima. Isto vazi i za brodove. Treba samo obratiti paznju na razlicit broj i klasu weapon slotova kod razlicitih brodova.

Poz
PreF

Poslednja ispravka: PreF (27.7.2006 u 2:53)
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Stara 27.7.2006, 18:15   #11
>4S_SQUAD<>ULTRA<
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Određen forumom Re: Freelancer/tips&tricks

Ok ljudi, za pocetak POZDRAV SVIMA!!!!!!!!!!!!!!!

malo sam bio glup sto se tice aktivacije ali dobro

pa evo nesto zanimljivo i od mene

ovu su stvarno dobre stvari i koriste, pa vas molim da si proucite

ULTRA out!!!
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Stara 27.7.2006, 18:16   #12
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Određen forumom Re: Freelancer/tips&tricks

CD is by far your best friend in a missile fight. Because the thing has some "anti-missile" property. If you launch a CD upon incomming missile from your opponement, the CD will rather hit the missile, mine, torp or other CD between you and the opponement. Therefore it'S the best defence you got againts missile.

If you are lucky you may even blow your opponement's missile, mine or torp right in his face. This is not easy to do but with some practice you can achieve this quite often. So if you were using CannonBall missile (also refer as CB) and you died without seeing what did hit you, then now you understand what happened.

Spamming CD in order to destroy anything that get near you is not a good tactic. It may work well againts a so called missile newbies, but you'll get slaughtered by more experienced player. Why? Because if you launch a CD each time the recharge rate's time elapsed, you give your opponement the timing he need to make his missile to hit. Basicaly the opponement will wait between 2 CD to toast you down with a missile. You better be unpredictable than to spam your opponement with CD.

You can also "try" (I say try because it do not work all the time) to protect your own missile with a CD. The point is to launch a CD few sec before you launch a missile. So if your opponement use CD againts your missile, the CD will destroy your protective CD instead of your missile, therefore the missile will get greater chance to hit.

CD can also be used to counter the engine kill (EK) tactic. A CD that hit someone using EK will re-activate his engine, this can be very usefull when you got to fight some that EK alot.
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Stara 27.7.2006, 18:18   #13
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Određen forumom Re: Freelancer/tips&tricks

Now let's see counter mesure (CM).

Counter mesure is considered as primary defence againts missile when you don't know about CD. While not being as effective as CD, CM may actualy make the difference between life and death. Putting CM on auto-mode. To put CM on auto-mode you got to select your counter mesure in your weapon group (counter mesure must be green in the weapon box, buttom right of your screen). That way counter mesure will auto-launch upon incomming missile. Therefore it will also launch a counter mesure each time you'll click with your mouse but at 40$ each CM it really worth it.

Feel free to add your own trick in here. More experienced player = more fun

The very first thing you need to keep in mind is the turning process in Freelancer. The more you put your mouse's cursor away from the center of the screen the more your ship will turn. So what are the most distant area from the center of your screen? Yes, your screen's corner. So if you want maximal turning rate, stick your cursor in one of you screen's corner. It do not turn that much faster but the very little difference it make could save your life.

One of the down side of Sabre and Titan is that these ship turn really slow and you can get yourself out turned by more maneuvrable ship like Eagle and Hammerhead.

You'll never be able to turn faster than Ealge and such, but you can try to make it less a problem by "outsmarting" your opponement or by actualy not taking care of the very few shot your opponement has on you while you turn and take the damage.

If your shield is down you may prefer the first alternative tho.

Most people will wait till they already passed you to start turning. In order to outsmart your opponement you may want to start turing earlier and combine that with EK in order to face your opponement faster. This can be a good tactic because most of the people's shot actualy miss you in close range. However you could get outsmarted by more experienced player.

The second option is to just ignore the fact that you are shoot at and take the damage instead of trying to dodge it. This is also good tactic againts less experienced player and could lead you to certain death againts more experienced player. You can also turn 90 degree then afterburn for a second in that direction then EK again and complete your turning to face your opponement. This should make it a bit harder for your opponement to actualy get a clear shoot at you.
Missile and mine are great deal in battle. Choose them carefully because they all have some good and bad point. I haven't try all the missile available in the game yet since I don't see the point to use innofensive missile, however choosing less powerfull missile maybe be as good as the big one.
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Stara 27.7.2006, 18:19   #14
>4S_SQUAD<>ULTRA<
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Određen forumom Re: Freelancer/tips&tricks

The 2 type of missile that are widely use in he server are Cannonball (CB) and Lancer. The very big difference with these missile is the price and damage. The CB is really expensive and provide great damage (often one shot one kill) and Lancer are quite cheap to buy and provide significant damage but no one shoot one kill upon fully hulled ship.

The price of missile is not really a great deal anymore since some people been given way too much money for discutable reason, so the choice of missile is much more about what you want to do with it. i.e. Kill in one shot or provide great damage.

One of the big mistake most people do is to beleive that because they got the big bad missile launcher they gonna win easy. But Big bad missile also equal big bad damage to your ship if you get CDed. You can kill in one hit as well as you can get killed by your own missile in one hit. So, if you ain't really good at missile timing, I'd suggest you to use Lancer. They provide excellent damage, halt to 3/4 of the ship hull in one hit, which let you finish the job with your gun or you may just want to wait till you actualy got 1/4 of the hull with your gun before using he missile. Then it will kill in one shoot if you make it land.

I've seen some people using 2 lancer (still cheaper than 1 CB and prolly the same result) but I do think it's a bad idea. You'll indeed kill in one shot if your missile hit the target, but you get much twice the chance to get CDed down.

To make missile to hit you should wait "the right moment", which is variable bepend on the situation. Some time launching the missile at 700m will be effective while some time it will just miss the target and get lost ino deep space. (Or even hit a MPC base and get you in small trouble ). Most of the time, the good distance to launch a missile is between 200m to 50 m from your enemy.

There is also another type of missile, it's called the Stalker series. Any missile which has a name finishing with "stalker" has better homming capabiliy. However with experience I can say it do not worth the waste of money. They are like twice the price of standard missile and they do not really hit more often than standard missile. You can use them if you want but if you ask me, I'd say they are a waste of money.
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Stara 27.7.2006, 18:21   #15
>4S_SQUAD<>ULTRA<
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Određen forumom Re: Freelancer/tips&tricks

Now let's see mines The 2 well know mine used in the server are the well known Ripper and the Cutter. Ripper are to CB as Cutter are to Lancer. Ripper mine are quite expensive but as CB, they provide one hit one kill opportunity, you just need to make them hit , which is not that easy.
I also seen many people using a even leiser mine type, Screammer I believe. They are even much cheaper than cutter mine and provide about 1000 points of hull damage. Indeed these mine aren't meant to kill. The very first purpose would be to deal potential damage and since they are cheap to buy, you can "spam" them in order to create a huge mine field in the battle area.

There is various trick with mine, some work more often than others and it's all about practice to make them hit, there is no real 100% effective way. The most common way is to lay the mine on the path of your target just as you pass them. Sometime it also work much better to launch the mine far from your enemy when you face him. The mine will stand still and then home to your opponement when you pass each other.
Always keep in mind that anything explosive comming out of your ship is subject to be CDed and therefore is also a threat to you. So spamming thing may not be as effective as you though.

Side note: Panic is the path to death. Spamming mine and missile because you turned into a panic mode will actually accelerate your death. You better remain calm and concentrate on your enemy move then to panic and spam everything out.

Pa eto drustvo, malo si citajte
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Stara 27.7.2006, 23:56   #16
Doncha
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Određen forumom Re: Freelancer/tips&tricks

Svi brodovi koji se mogu kupiti, sa slikama, karakteristikama i mestima gde se mogu kupiti:
http://www.neworder.fakehell.net/ind...&articlesID=21
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Stara 30.7.2006, 17:18   #17
Loodi
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Određen forumom Re: Freelancer/tips&tricks

Evo malo novih trade ruta koje bi mogle da koriste nasim novim clanovima da sto brze dodju do para.
Svim traderima savetujem da kad zarade dovoljno para d kupe armored transport jer ima 1140 cargo jednica te je stoga najbolji za trgovanje.

Ruta 1).
Pocinje u ALEXANDRIA sistemu (gate za aleksandriju je odmah ispred planete MANHATTAN, za nove igrace), inace samo da napomenem da je ALEXANDRIA jedna od bitnih "raskrsnica" ima gejtove za u 6 sistema a trade rute su dobre i vode preko nje i iz drugih okolnih sistema.
Ova ruta ima vise etapa pa cu jednu po jednu.
Etapa 1: Kupite Silver na planeti Diomedes(Alexandria) za 363 i prodate na New Tokyo(New Tokyo) za 840.
Etapa 2: Kupite Engine Components na New Tokyo(New Tokyo) za 225 i prodate na planeti Culloden(Sparta) za 1267.
Etapa 3: Kupite Mezzrat Female na Cullodenu(Sparta) za 4500 i prodate na Perdica's Depot(Alexandria) za 15000. Sa Perdica's Depot-a odete na Diomedes(Alexandria) i opet iz pocetka.
Ruta 2). Na Demostenes kupite Gold za 459 i prodate ga na Diomedes za 1189, na Diomedes kupite srebro i prodate ga na Demostenes za 657.
Ruta 3). Na Perdica's Depot kupite Common narcotics za 7 i prodate je za 22 na planeti Cordelia u New York sistemu (koordinate A/B 5). Savetujem vam da se pazite na ovoj ruti zbog same prirode robe koju nosite te je i zbog toga rizicna ruta.
Nadam se da ce ovo pomoci koliko toliko svim novim clanovima 4S Squad-a. Pozdrav.

P.S. DON'T MESS WITH 4S!!! Podrzavam ovaj slogan potpuno
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Poslednja ispravka: Loodi (30.7.2006 u 17:28)
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Stara 30.7.2006, 18:33   #18
mmn2911
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Određen forumom Re: Freelancer/tips&tricks

Brate, koliko treba za ovu prvu rutu? Mislim na vreme...
Posto, koliko sam izracunao dobijes 13,701,660
Slovima: trinaest miliona, sedamsto jedna hiljada, sest stotina sesdeste!!!!!!
Samo da ne treba premnogo da je obidjes...
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Stara 30.7.2006, 19:19   #19
PreF
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Određen forumom Re: Freelancer/tips&tricks

nije bas 13 miliona jer ti tura sa mezzratima pravi samo 472.500,00 ( he he he, ne uzimash u obzir da u cargo od 1140 moze da ti stane 45 komada-25 cargo svaki )
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Stara 30.7.2006, 19:29   #20
mmn2911
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Određen forumom Re: Freelancer/tips&tricks

U pa onda je to samo 2 miliona i 200 hiljada!!!!

Pa tura New Berlin (kupis dijamante), New Tokio (prodas dijamante, kupis nobijum), stanica Ring kod New Berlin-a (prodas nobijum), pa sve ispocetka
donosi oko 2,5 miliona, a treba neuporedivo manje vremena...
A ja se taman ponadao.
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