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Strateške igre Potezne i real-time strategije... |
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Alatke vezane za temu | Vrste prikaza |
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#1 | ||||
Deo inventara foruma
Član od: 18.6.2011.
Lokacija: off the grid
Poruke: 7.242
Zahvalnice: 496
Zahvaljeno 3.100 puta na 1.295 poruka
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Citat:
https://store.steampowered.com/app/1...ed_Alliance_3/ |
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#2 |
Deo inventara foruma
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Prave vesti da osveže ovaj vikend!
Taman su me uplašili sa cinematikom kad ono gameplay u drugom delu ![]() |
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#3 |
Deo inventara foruma
Član od: 5.2.2012.
Lokacija: Kumova slama, planeta Zemlja
Poruke: 3.475
Zahvalnice: 3.927
Zahvaljeno 2.114 puta na 1.171 poruka
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Koji je ovo vec potencijalni naslednik...
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#4 |
Intel Inside
Član od: 1.11.2005.
Lokacija: From the murky depths I come...
Poruke: 28.470
Zahvalnice: 1.630
Zahvaljeno 11.062 puta na 7.081 poruka
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Još kad bi Nordic umeo da napravi dobru igru
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#5 |
Deo inventara foruma
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E nemoj da mi uništavaš elan day 1.
Možda im se omakne ![]() |
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#6 |
Veteran
Član od: 16.3.2015.
Lokacija: epicentar
Poruke: 813
Zahvalnice: 848
Zahvaljeno 251 puta na 158 poruka
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Ovo deluje bas jadno.
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#7 |
Član
Član od: 1.9.2009.
Lokacija: Košice, Slovačka
Poruke: 314
Zahvalnice: 53
Zahvaljeno 122 puta na 83 poruka
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Baš jadno. Nisu znali ni dvojku da portuju na Steam kako valja, tako da ništa ne očekujem.
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#8 |
Član
Član od: 29.12.2005.
Poruke: 354
Zahvalnice: 2
Zahvaljeno 7 puta na 7 poruka
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Dali se zna kada ce igra izaci
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#10 |
Starosedelac
Član od: 15.7.2016.
Poruke: 1.412
Zahvalnice: 105
Zahvaljeno 487 puta na 286 poruka
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LOL sve što je THQ predstavio novo nema datum izlaska, osim igre Way of the Hunter koja izlazi sledeće nedelje opet LOL.
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#11 |
Deo inventara foruma
Član od: 5.2.2012.
Lokacija: Kumova slama, planeta Zemlja
Poruke: 3.475
Zahvalnice: 3.927
Zahvaljeno 2.114 puta na 1.171 poruka
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Evo nekih utisaka sa predstavljanja:
1. Merc recruitment and inventory systems are just like in JA2 and very close to it. The Merc system in particular looks like the original too (internet browser window and all). 2. For recruitment you will have to negotiate contracts, their duration, deal with mercs wanting more money if your men get wounded too often or get killed, dislike other characters in your team etc. You will also need to renegotiate contracts for each Merc once they expire. 3. Inventory system has slots for weapons and different armor, all of them will degrade through use. Classic inventory management like in the past. 4. Strategy layer is VERY similar to JA2 and very in depth, you will NEED to have multiple teams of up to 6 characters each, as you don't only need to take territory, but also defend it and also handle combat exhaustion and travel times. 5. You can train militia forces to defend your territory, if your mercs are present when an area is attacked you get to play out the battle, otherwise it is automated/gets calculated. Both your forces and enemy squads move over the 'real time with pause' strategy map through a grid system representing the areas you and the enemy control. 6. You can make taking bases much easier by doing side missions on the world map - e.g. cut off diamond shipments to the enemy forces to weaken their numbers and finances. 7. There is exploration on the "combat maps", which means you can run around, talk with NPCs etc. If you get close enough to a group of enemies to be spotted or attack them/alert them, turn based combat starts. 8. Similar to CRPGs your characters get to pass checks such as "wisdom checks" in the background during dialogue, so they might e.g. notice the NPC is lying. 9. Combat system is VERY tactical due to a classic Action Point system and an aiming system that is close to Valkyria Chronicles and very close to Phoenix Point, so no "% to hit or miss" system. The less AP you use to aim, the likelier it is that you will miss the enemy. 10. Bullet trajectories get calculated real time, you can actually end up hitting stuff like other enemies or even explosive barrels meters away by accident even if you weren't aiming for them (if they are within the aiming reticule and the bullet deviates that way). 11. As this system works on true line of sight, you can prevent an enemy from hitting you by going prone behind line of sight blocking cover, but won't be able to shoot back either. That said, if legs or arms are poking out of cover, you can shoot them. 12. Overwatch works with cones. 13. There is cover penetration accompanying cover destruction. If you have a sufficiently high powered weapon, you can just shoot through e.g. thin metal sheet walls and hit the enemy hiding behind them. 14. The various climates on various maps have effects on both your men and the enemy, with sand storms on desert maps reducing sight and lowering the noise you make (so you can sneak up easier), while other times the heat waves will cause exhaustion for everyone in the battle due to the temperature. 15. Decisions in dialogues do matter and have long(er) term repercussions. Mozda na kraju i ispadne nesto fino od ovoga. Jako bih voleo. Poslednja ispravka: filpan (29.8.2022 u 14:14) |
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Sledećih 3 korisnika se zahvaljuje korisniku filpan na korisnoj poruci: | ||
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#12 | |||
Deo inventara foruma
Član od: 5.2.2012.
Lokacija: Kumova slama, planeta Zemlja
Poruke: 3.475
Zahvalnice: 3.927
Zahvaljeno 2.114 puta na 1.171 poruka
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Drzim prste da na kraju ovo ispadne dobro, ne bih da se nadam, ali za sada bih rekao da ide po planu.
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#13 |
Intel Inside
Član od: 1.11.2005.
Lokacija: From the murky depths I come...
Poruke: 28.470
Zahvalnice: 1.630
Zahvaljeno 11.062 puta na 7.081 poruka
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#14 |
Deo inventara foruma
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Ovaj članak kad čitaš zapitaš se kad li je ovaj pisac počeo da igra igre. Još je gospođa Editor-in-chief.
Naplaši nas kako da ljudi prave pogrešnu igru, a ne pun pogodak. |
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Sledećih 3 korisnika se zahvaljuje korisniku perablenta na korisnoj poruci: | ||
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#15 |
Član
Član od: 1.9.2009.
Lokacija: Košice, Slovačka
Poruke: 314
Zahvalnice: 53
Zahvaljeno 122 puta na 83 poruka
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Pročitao sam članak i skontao da ova nikada u životu nije ni prošla pored prethodnih JA igara. Ova mora da je diversity hire.
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Sledećih 3 korisnika se zahvaljuje korisniku sonebrate na korisnoj poruci: | ||
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#16 |
Starosedelac
Član od: 14.12.2010.
Poruke: 1.314
Zahvalnice: 309
Zahvaljeno 344 puta na 245 poruka
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Ja sam otisao jos i dalje, prosao sam pored nje
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#17 |
Deo inventara foruma
Član od: 5.2.2012.
Lokacija: Kumova slama, planeta Zemlja
Poruke: 3.475
Zahvalnice: 3.927
Zahvaljeno 2.114 puta na 1.171 poruka
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Igra izlazi 14. jula.
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Sledeći korisnik se zahvaljuje korisniku filpan na korisnoj poruci: | ||
perablenta (18.5.2023) |
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#18 | |||
Deo inventara foruma
Član od: 5.2.2012.
Lokacija: Kumova slama, planeta Zemlja
Poruke: 3.475
Zahvalnice: 3.927
Zahvaljeno 2.114 puta na 1.171 poruka
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Uh, što mi se sviđa kako izgleda. Jedva čekam ovo. Bulju bih dao da bude u duhu dvojke.
Evo i nove video najave.
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Sledeći korisnik se zahvaljuje korisniku filpan na korisnoj poruci: | ||
perablenta (18.5.2023) |
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#19 |
Deo inventara foruma
Član od: 5.2.2012.
Lokacija: Kumova slama, planeta Zemlja
Poruke: 3.475
Zahvalnice: 3.927
Zahvaljeno 2.114 puta na 1.171 poruka
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Puške puške utoke
Spoiler za slike:
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Bookmarks sajtovi |
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tema | temu započeo | forum | Odgovora | Poslednja poruka |
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Hired Guns: The Jagged Edge | Patton | Strateške igre | 10 | 14.6.2009 13:24 |
Jagged Alliance 2 Rambo Style | Carnex | O igrama uopšte | 1 | 6.12.2008 22:14 |