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Stara 25.6.2014, 15:52   #101
dulezmaj
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prvi preview doduse na italijanskom:
http://www.everyeye.it/ps4/articoli/..._provato_22875
Spoiler za prevod google translate:
If the derby video game consoles that ignites every year from all over the world were a real football match, probably this would be the phase in which the coaches reveal their formations: the time of the theories and predictions has in fact concluded thanks E3 just ended, thanks to their official announcements by Konami and Electronic Arts, which teasing fans of Pro Evolution Soccer 2015 has immediately turned on the fancy new details. If this year the two giants of football simulations seemed as dangerous as ever (and not just because of pompous proclamations) much of the credit must be given to the new challenge that awaits them; the game for the best football of the 2015 season, in fact, you do not only play virtual golf on the green of each of the contenders, because the contest has already started during the development phases of the respective titles: in addition to new modes of play and features, in fact , the question that people ask is which of the two software companies will be able to take advantage of the new generation of consoles.
Precisely to browse for more details on the results of the development of the new generation of football license plate Konami , the most calciofila of writing Everyeye was introduced into the blindatissimo stand of the Japanese software house, try to preview the new PES 2015 and exchange a few words with the historical Creative Producer of the series Kei Masuda.
ADVANCED FOOTBALL
As is now known for some time, one of the significant developments with regard to this new chapter of Pro Evolution Soccer is the stage of development divided between Japanese Studies PES Productions and a new development team based in the United Kingdom, created specifically for the 'occasion. Just like a Canadian competition, that does not skimp on the contribution that the experience from the Old Continent (always one of the two 'kingdoms' most important football in the world) can provide to a genre so popular in our country, even Konami seems to have wanted to make a change to their franchise relying on the knowledge of those who, football, invented it. As confirmed by Masuda-san himself, the work carried out at the UK trials was of fundamental importance from a technical standpoint, playing a key role in the process of 'adaptation' of the Fox Engine to very different needs from those for which Kojima Productions has created the powerful graphics engine.
' After the benefits already achieved by PES in the last generation with the new graphics engine 'spieda Masuda' thanks to the joint work with our new British studies we were able to work with a higher resolution screen ( which should reach 1080p at 60 frames per second , Ed), but also to include many more elements real football experience within the game: what is visible in the new texture applied to the players, as in the case of the new yield of their skin, for example. Despite the technical aspect of the game is still in an incomplete stage of development, some of these new features spectacular graphics are already visible in the demo that we brought in this E3, as the animations for the most delicate control of the ball, making good the 'realistic idea of the feeling with which we want to mark our new game . ' Use of a new engine, of course, means much more than just a visual upgrade, but also involves a whole range of aspects perhaps less obvious but equally important in 'economy of a football simulation game; the most striking example is definitely the physics that controls the hundreds of variables that occur on a virtual playing field and, even in this respect the progress made ​​by PES appear to be significant. ' As everyone knows, the physics engine to 'inside of a football simulation not only covers the movement of the ball, but a lot of other features, such as the movement of the heads of the players, their bodily reactions, the physical performance of their jerseys and contrasts of the game; in all these fields we reached previously unattainable benefits thanks to the new generation of consoles. The physics relating to the movement of the ball at the moment is still in a phase of 'work in progress', but new platforms are giving us a great base on which to work: we were able to completely overhaul everything about shooting and passing, and their the variety of these aspects is one of the features on which we could work better thanks to the power of the new systems, making them much more contingent on factors such as the force exerted on the ball, its direction and its relationship with the friction applied by the pitch '.


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Stara 25.6.2014, 15:54   #102
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Spoiler za 2. deo:

Joypad in hand for two short sessions of play, words Masuda are reflected primarily in the management of possession: build despite obviously still incomplete (as anticipated by the producer) the construction of the maneuver there is already seemed more authentic than the last edition with less predictable trajectories of transition made ​​by the opponent and a good pressing down really affected by the inertia of the ball impressed by elements such as pitch and intensity with which our players dictated the move.
At the level of control of the ball The most important new feature implemented by Konami in this new chapter of his football series is definitely the introduction of the so-called ' Joink Run ': by pressing one of the shoulder buttons, in fact, our player will concentrate its efforts in the defense of the ball, now interposes with his body between him and our opponent, now adjust the contrast looking for a shoulder-on-shoulder, and so on. The tactical and strategic implications of such an approach are obviously many (especially in the case of using a game based on the fast break or players very physical) and, before continuing our chat, Masuda himself there as a demonstration to defend their possession ball from attack with his own body, in a situation of possible corner kick against, and then direct the ball to a midfielder more technical triggers the restart. We realize the actual effectiveness and realism of the new approach when Masuda, trying to exploit the same type of situation in midfield but the ball carrier with a less physically gifted, struggling to contain relentlessly pressing the opponent and gives the ball to the opposing team . ' new concept of defense of the balloon is tied to the new features that we have included in PES 2015. What we tried to achieve is a direct link between what the player is supposed to do and what the player is actually controlled by him by field: Now the ball can be controlled in a more intuitive and the player has an active control of the ball on defense in what is his 'range', which can be larger or smaller depending on skill the player-controlled; Now you can dismiss your opponent using only your body, pulling it away by simply moving it back or to the side on a regular basis, then tie these new movements with one click, for example, in order to circumvent his opposition in a new way. All development has benefited from the creation of these new movements and the introduction of new touches with which players can tame the ball, because they allowed us to better characterize also the same virtual footballers according to their characteristics. For what is not present in this build (in fact, only a handful were selected teams, including Juventus and Bayern Monaco, Ed) a player like Messi, for example, may rely on real 'touches' during phase defense of the ball, a feature that distinguishes it in reality and we are now able to bring even more true in the game. In previous editions, we wanted to differentiate when a player had to do it at the level of simple statistics or played very obvious, while in PES 2015 there has been possible to do it in every detail '.

A HOT PRE-MATCH
Although still not completely visible inside the demo shown to us in Los Angeles, then, the novelty which characterize this first episode of PES on next-generation consoles and many seem especially targeted at a structural upgrade, rather than merely cosmetic. For the record, we still have to report that the technical sector of the new football simulation Konami seems to be directed towards development worthy of the name, especially in the process of animation and visual rendering of the players (with a zoom on the nice big face of Pogba to strike positively to detail and realism). A lot of it is meat that is about to be put on the fire by Konami, therefore, at least in terms of gameplay, but as soon as we touch the topic ' game mode '(in search of clues about new or improvements to existing ones) Masuda pulls out all the proverbial confidentiality Japanese: ' we are going to announce a whole new game mode, something that will engage players in a very direct and can be played both online and offline. There are many new features that we have under this point of view . ' When you read this you will probably all already been revealed, but if we had to wager a few Euros on the nature of this mysterious new mode, here we would aim to Everyeye everything about something designed to achieve the overwhelming success Mode Ultimate Team that many joys is giving the competition. What our bet is winning or not, it does not matter: as seen in Los Angeles, the new title Konami seems to have all it takes to make that change of direction needed to return to the great glories of the past. If it is true that, as often happens in real football, a good education does not always automatically guarantee victory, this PES 2015 can at least make us a foretaste of one of those football derby / videogame as we have not seen for several seasons.

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Pele10 (25.6.2014)
Stara 25.6.2014, 15:57   #103
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ko ima zivaca da slusa adama bahatog nindzu :)

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Stara 25.6.2014, 16:00   #104
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Određen forumom Re: Pro Evolution Soccer 2015 (PES 2015)

ASIMOV REVIEW

U prevodu razočarenje kao i svake godine! Ja ovde odustajem, i neću više ni da pratim temu...

BYE BYE

Poslednja ispravka: ZiX_89 (25.6.2014 u 16:11)
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Stara 25.6.2014, 16:10   #105
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opet isto gadjanje procentima da li je 50% ili 80% kod al dok ne odigram demo nista od procene kazu da su opet golmani ti koji uprskaju u svakoj tekmi al konami to Pravda novim sistemom koji kao treba da predvidi sta ce igrac uraditi pre sutra pa kao dozvoljene su greske kazem cekam demo ili makar gameplay (ako ga uopste bude danas) pa cemo da vidimo
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Stara 25.6.2014, 16:15   #106
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Spoiler za slike iz igrice:





Poslednja ispravka: dulezmaj (25.6.2014 u 16:28)
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Stara 25.6.2014, 16:17   #107
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Ovo izgleda, jako jako jako jako jako slaboooO!
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Stara 25.6.2014, 16:18   #108
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Zasto? Grafika je sasvim pristojna.
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Stara 25.6.2014, 16:23   #109
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Citat:
nikolapfc89 kaže: Pregled poruke
Zasto? Grafika je sasvim pristojna.
Pa daj bre čoveče, da li si video na šta liči FIFA15? Ovo je nextgen, oni su trebali da oduvaju, znači da oduveju ove godine, i sa grafikom i sa igrom. A ne da nam prebacuju i na next gen naš omiljeni deo igre (da se golmani svađaju sa stativama). Totalno sam razočaran.
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Stara 25.6.2014, 16:25   #110
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Cekamo gameplay,pa onda mozemo da donesemo konacne zakljucke dal vredi ovo uopste i igrati.
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Stara 25.6.2014, 16:25   #111
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Grafika u FIFI je kriminalno ocajna. Vosak.

Spoiler za Slike #2:




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Stara 25.6.2014, 16:28   #112
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nikolapfc89 kaže: Pregled poruke
Grafika u FIFI je kriminalno ocajna. Vosak.

Spoiler za Slike #2:




popravili su animacije u odnosu na 14 jedan od boljih znakova za sada
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Stara 25.6.2014, 16:29   #113
dulezmaj
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samo nek oni poprave gameplay I nek nam daju 2 demoa ko za pes 2013 cini mi se( ? ) I da poprave ako bude problema I nema frke
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Stara 25.6.2014, 16:32   #114
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dulezmaj kaže: Pregled poruke
samo nek oni poprave gameplay I nek nam daju 2 demoa ko za pes 2013 cini mi se( ? ) I da poprave ako bude problema I nema frke
tako je,to i ja kazem gameplay je najvazniji,grafika je ok,i ako ne moze se porediti sa fifom ova grafika ali sta je tu je.
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Stara 25.6.2014, 16:33   #115
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Al smoriste sa poredjenjem sa Fifom vise.

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Stara 25.6.2014, 16:37   #116
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Niko ne smara sa poredjenjem, ja volim podjednako i fifu i pes zato sto igram podjednako dobro obe igre, i samo kazem moje misljenje.
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Stara 25.6.2014, 16:44   #117
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Stara 25.6.2014, 16:46   #118
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Citat:
nikolapfc89 kaže: Pregled poruke


jedino priznajem da pes radi bolje animacije ali ostalo sto se tice grafike fifa dominira teren,linije.navijaci i ostali sitni detalji.
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Stara 25.6.2014, 16:53   #119
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PES 2015 First Screenshots
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Stara 25.6.2014, 17:01   #120
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Čekajte, zar nije bio obećan neki gejmplej?
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